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Re: Balance Classes
Posted: Thu Apr 09, 2026 7:57 pm
by y2k
Soldier
Judgment Buster - skill cooldown reduced 120 sec. -> 90 sec, spell reading speed reduced by 1 sec. -> 0.2 sec.
Divine Flash - skill completely revamped, skill cooldown reduced 60 sec. -> 20 sec, damage increased, spell reading speed decreased 0.5 sec. -> 0.1 sec.
Speed of Light - skill cooldown reduced 300 sec. -> 90 sec, reduced skill recharge from skill card -3% -> -4%
Divine Crash - skill recharge reduced 40 sec -> 20 sec, removed skill recharge from skill card -3% -> -4%
Breaking Light - skill recharge reduced 40 sec. 20 sec -> 20 sec, skill cooldown reduced -3% from skill card, skill card adds 2 sec to the effect, skill card adds 0.3 sec to the effect, chance of effect triggering reduced 100% -> 70%.
Mental Breaker - increased damage by 50%, added 10% XP steal.
Divine Flare - spell reading speed reduced by 1 sec. -> 0 sec, skill cooldown decreased 30 sec. -> 15 sec, added effect (- running speed (+1 level per skill level, base effect is applied for 2.5 sec + 0.5 sec per skill level), skill's pump is reduced 15 level -> 10 level, increased damage.
Restrain - skill cooldown increased 15 sec. The level of the effect is increased -> 30 sec.
Provocation - skill has been completely revamped, works as aura.
Shield Charge - original effect (stun) decreased 3 sec. -> 2 sec, the chance of the effect being applied is increased 85% -> 100%.
Active Guard - effect duration increased by 3000 seconds, 25% attack speed effect added (if shield is equipped), defensive block added - initial bonus 75%, +2% for each skill level, +1% for each card level.
Wild Stream - target damage is not divided, skill damage is increased, skill cooldown is reduced 60 sec. -> 30 sec.
Assasine impact - added new skill.
Judgment of the Goddess - skill cooldown reduced 300 sec. -> 40 sec, spell reading speed reduced 1.5 sec. -> 0.1 sec.
Stun Mace - skill's chance of effect (stun) increased 10% -> 80%, effect (stun) 0.2 sec. from skill card removed, effect (stun) decreased 3 sec. -> 2 sec.
Blessing - the effect is increased 600 sec. -> 3600 sec.
Divine Energy - the effect is increased 600 sec. -> 3600 sec.
Divine Cluster - the effect is increased 600 sec. -> 3600 sec.
Divine Smash - the damage is increased by 50%.
Re: Balance Classes
Posted: Thu Apr 09, 2026 7:58 pm
by y2k
Bishop
Shining Buster - spell reading speed reduced 2.5 sec. -> 2 sec, skill cooldown decreased 180 sec. 60 sec -> 60 sec, skill deals mass damage, increased skill damage.
Cold Bolt - skill cooldown decreased 20 sec. -> 1.5 sec.
Earthquake - skill cooldown reduced by 120 sec. -> 30 sec, spell reading speed decreased 3 sec. -> Increased damage, effect changed, skill level increased 5 level -> 10 level.
Snow Slide - spell reading speed decreased 3 sec. -> 2 sec, skill cooldown decreased 600 sec. 90 sec. -> 90 sec, skill card cooldown 0% -> 3%.
Earth Spear - skill cooldown reduced 45 sec. -> 30 sec, skill pass chasn increased 60% -> 90%.
Divine Nova - spell reading speed decreased 3 sec. -> 2 sec, skill cooldown reduced 600 sec. -> 90 sec, skill cooldown from skill card 0% -> 3%.
Rock Pin - skill cooldown reduced 60 sec -> 40 sec. -> 40 sec.
Healing - MP consumption reduced 32 MF -> 12 MP, MP per skill level reduced 56 MP -> 12 MP.
Restoration - MP consumption per skill level reduced 84 MP -> 28 MP.
Rapid Healing - MP consumption per skill level is reduced 70 MP -> 23 MP.
Blessing of Vitality - the effect is increased 1800 sec. -> 7200 sec.
Blessing of Strength - the effect is increased by 1800 sec. -> 7200 sec.
Blessing of Wisdom - the effect is increased 1800 sec. -> 7200 sec. -> 7200 sec.
Blessing of Intelligence - the effect is increased by 1800 sec. -> 7200 sec. -> 7200 sec.
Minor Shining Weapon - the effect is increased by 1800 sec. -> 7200 sec.
Minor Shining Armor - the effect is increased by 1800 sec. -> 7200 sec. -> 7200 sec.
Shining Armor - the effect is increased by 1800 sec. -> 7200 sec. -> 7200 sec.
Shining Weapon - the effect is increased by 1800 sec. -> 7200 sec. -> 7200 sec.
Energy Beat - spell reading is not disrupted by physical attacks.
Clear Poison - replaced by skill (Corpse MP Drain) - increased mana stealing per skill level 40 MP -> 400 MP, and from skill card 35 MP -> 350 MP, skill cooldown reduced 60 sec. -> 30 sec, skill cooldown no longer depends on skill card.
Heaven's Spear - skill completely revamped ( PvE ).
Re: Balance Classes
Posted: Thu Apr 09, 2026 7:59 pm
by y2k
Priest
Symphony of Life - new skill, upgrades to level 1, casts on all group members, initial effect 9% ph.a, mag.a, ph.def, mag.def, atk.speed, cast.speed, per skill level +1%, per skill card +1%
Mass Healing - spell reading speed decreased 2 sec. -> 1 sec, HP recovery per skill card level increased 81 XP -> 300, original HP recovery increased by 2 times.
Touch of the Goddess - skill cooldown reduced 60 sec. -> 30 sec, initial XP recovery is increased by 2 times, HP recovery from skill card is increased by 2 times, spell reading speed is decreased 1.5 sec -> 1 sec.
Mass Bless Armor - skill cooldown reduced 5 sec. -> 2 sec, spell reading speed reduced 1.5 sec. -> 0.5 sec, aura effect increased.
Mass Bless Magic Armor - skill cooldown decreased 5 sec. -> 2 sec, spell reading speed reduced 1.5 sec. -> 0.5 sec, aura effect increased.
Mass Bless Magic Power - skill cooldown decreased 5 sec. -> 2 sec, spell reading speed reduced 1.5 sec. -> 0.5 sec., aura effect increased.
Mass Bless Weapon - skill cooldown decreased 5 sec. -> 2 sec, spell reading speed reduced 1.5 sec. -> 0.5 sec, aura effect increased.
Mass MP Regeneration - skill cooldown reduced 5 sec. -> 2 sec, spell reading speed is reduced by 1.5 sec. -> 0.5 sec., aura effect increased.
Mass HP Regeneration - skill cooldown decreased 5 sec. -> 2 sec, spell reading speed reduced 1.5 sec. -> 0.5 sec, aura effect increased.
Healing - MP consumption reduced 32 MF -> 12 MP, MP per skill level reduced 56 MP -> 12 MP.
Restoration - MP consumption per skill level reduced 84 MP -> 28 MP.
Rapid Healing - MP consumption per skill level is reduced 70 MP -> 23 MP.
Blessing of Vitality - the effect is increased 1800 sec. -> 7200 sec.
Blessing of Strength - the effect is increased by 1800 sec. -> 7200 sec.
Blessing of Wisdom - the effect is increased 1800 sec. -> 7200 sec.
Blessing of Intelligence - the effect is increased by 1800 sec. -> 7200 sec.
Minor Shining Weapon - the effect is increased by 1800 sec. -> 7200 sec.
Minor Shining Armor - the effect is increased by 1800 sec. -> 7200 sec.
Shining Armor - the effect is increased by 1800 sec. -> 7200 sec.
Shining Weapon - the effect is increased by 1800 sec. -> 7200 sec.
Energy Beat - spell reading is not disrupted by physical attacks.
Clear Poison - replaced by skill (Corpse MP Drain) - increased mana stealing per skill level 40 MP -> 400 MP, and from skill card 35 MP -> 350 MP, skill cooldown reduced 60 sec. -> 30 sec, skill cooldown no longer depends on skill card.
Heaven's Spear - skill completely revamped ( PvE ).
Re: Balance Classes
Posted: Thu Apr 09, 2026 8:00 pm
by y2k
Soul Breeder
Acid Spray - skill remade, defense taken away in %.
Dual Summoning - increased time per skill level 7 sec. -> 360 sec.
Creature Healing - spell reading speed reduced 1.5 sec. -> 1 sec., HP recovery per skill card increased 73 HP -> 450 HP, MP consumption per skill level 35 MP - 20 MP, initial HP recovery increased 4 times.
Creature Restoration - MP consumption per level from skill card decreases -5 MF -> -10 MP, HP recovery per skill level increased 60 HP - 600 HP, from card increased initial HP recovery increased 3.5 times
Creature MP Expansion - initial increase 30% MF -> 45% MF, for each skill level 9% MF is added.
Creature HP Expansion - initial increase 30% HP -> 45% HP, for each skill level 9% HP is added.
Celestial Sanctuary - skill cooldown reduced 600 sec. -> 60 sec, spell reading speed decreased 1.5 sec. -> 1 sec, cooldown time per skill card increased -3% -> -2%.
Pass Damage - skill cooldown reduced 10 sec. -> 3 sec.
Intelligence Support - spell reading speed reduced 1.5 sec -> 0.5 sec, skill cooldown time reduced 3 sec. -> 1 sec, skill effect level increased 2 level -> 4 level, effect for skill card increased 1 level -> 2 level, aura completely redesigned: adds intelligence, wisdom, strength, energy, physical attack, mag. attack, physical defense, mag. defense, chance of critical hit, skill works as a buff, imposed on the character and pets for 20 minutes, skill recharge 60 sec -3% (each level of skill card), overlay + 30 sec. for each level of skill card.
Godly Protection - spell casting speed reduced from 0.5 seconds to 0.3 seconds, -50% attack speed debuff removed, skill card effect stacking level added +0.5 per skill card level, skill reduces incoming damage.
Wrath of Heaven - has been completely revamped, spell reading speed 0.7 sec, cooldown 30 sec, daze effect for 7 sec, each level of skill card adds 0.5 sec to the effect.
Strength Boost - initial cast time increased 1800 sec. -> 7200 sec, the buff no longer drops after re-calling the pet.
Vitality Boost - the initial time is increased by 1800 sec. -> 7200 sec, the buff no longer falls off after re-calling the pet.
Intelligence Boost - initial time increased 1800 sec -> 7200 sec, buff no longer subsides after re-calling the pet.
Wisdom Boost - initial time increased 1800 sec -> 7200 sec, buff no longer subsides after re-calling the pet.
Organic Resistance - original time increased 1800 sec -> 7200 sec, the buff no longer subsides after re-calling the pet.
Spirit Resistance - original time increased 1800 sec. -> 7200 sec, the buff no longer subsides after re-calling the pet.
Divine Claw - original time increased 1800 sec -> 7200 sec, the buff no longer subsides after re-calling the pet.
Elemental Resistance - original time increased 1800 sec -> 7200 sec, the buff no longer subsides after re-calling the pet.
Inorganic Resistance - original time increased 1800 sec. -> 7200 sec, the buff does not fall off after the pet's re-call.
Heavenly Blessing - skill cooldown reduced 1800 sec. -> 240 sec.
Divine Smash - the damage is increased by 50%.